Posts

Repository of my social posts

These are some of the latest posts from my social feeds at Mastadon and Bluesky.

Next to that, I also have a self-hosted instance of Memos for thoughts that I don't necessarily want in a public feed.

Went to see John Cleese in Rotterdam. Absolute legend. A good look back at his life, lots of reminiscing, along with a sharp wit.


Also had excellent seats, second row in front with no one in front of us. Stood right in front of us when saying goodbye.

2025-05-18 20:33

I dug up my old Samsung 360 Gear camera for an upcoming wedding. To my surprise, it still works, albeit with some custom apps. I kinda forgot how neat 360 Photography can be in just capturing an entire moment.

2025-04-29 21:55

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... that's it. lost all faith in AI. Was a fun little hype thing, but ready to move on now.

2025-04-27 14:38

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And back in the Netherlands. Have to give another shout-out to @cityjsconf.bsky.social for giving me a good excuse to take the train to London, explore the city for a day, and getting so inspired that I'm now sleep deprived from hacking away last night. Hoping to do it again next year.

2025-04-26 10:34

🙏

2025-04-26 10:30

@thisisjofrank.bsky.social Just wanted to quickly message that I really enjoyed your talk. I've been wanting to have a code editor in a self-hosted environment and your talk gave me inspiration on the steps I should take next. I may have missed the link, but is the slide deck available?

2025-04-26 10:27

Immersive PWA | PICO Developer

developer.picoxr.com/document/web... I just checked the docs. It looks like it is a Pico-only feature right now.

2025-04-26 05:03

Is there also an option to instantly start in VR mode? I think I remember the Pico having an option for that

2025-04-25 22:57

So the main thing I'm getting from #CityJSLondon so far, LLM-wise, is that I've been doing way too much manually, whereas I could've used LangChainJS and MCP. Much to experiment with in the coming days.

2025-04-25 10:59

@kentcdodds.com While it would require additional hardware, I'd wager we can do the holographic stuff with XR hardware

2025-04-25 08:46

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And off we go at London @cityjsconf.bsky.social. Had a great day walking through the city yesterday, now onto Javascript

2025-04-25 08:33

@WolvicXR I recently received my Lynx headset. Have to admit that I'm pretty enthusiastic on how the form factor can help during development. However, the Wolvic version on it outdated. The latest version is coming from 2023.

Before I start trying to figure out how to build the latest version of Wolvic for the Lynx myself, I was wondering if any binaries are already available?

2025-02-27 10:13

Have to admit that I had written this off, so was happily surprised when it arrived this morning.

Expectations aren't too high, but I wouldn't mind having a headset specifically for development.

2025-02-21 11:12

My first little powered project.

* It retrieves the last 50 items from my RSS reader
* Next, llama-3:3B is used to create a summary of the article.
* The result is then converted to audio using piper.
* All done on self-hosted hardware.

Perfect to listen to while walking the dogs.

2025-02-06 23:58

Got to try the Vision Pro today. While I couldn't see everything properly due to not having brought my actual VR glasses, I will admit that I was impressed with what I saw. In particular with the hands.

Was delighted to see that an old cardboard app of mine worked on it without any issue. 🥳

2025-01-29 22:18

Very sorry to hear about David Lynch's passing.

When I started watching old movies during the lockdown, none captivated me as much as his

2025-01-16 19:36

Did some NestJS coding in the evening with OpenWeb UI on the Orin Nano, and now I have a script that will summarize the unread items from my RSS reader and turn the result into an audio file, using Azure's Text-to-Speech.

Absolutely perfect for listening to while taking the dogs out for a stroll.

2025-01-06 22:35

Added a Nvidia Jetson Orin Nano to my home lab for some AI tinkering. Pretty slick hardware, I'm impressed with what it can do on such a small device with so little power.

Was already chatting with it this morning during my commute on how to setup an audio project I intend to use it for.

2025-01-06 06:39

Learned during the WebXR Meetup that PICO lets WebXR PWAs be installed straight from the browser: developer.picoxr.com/document/

Makes me seriously happy to see it in action, and I'm hoping that other platforms(Quest, Android XR, etc) will follow suit.

2024-12-22 23:42

First time visiting the WebXR meetup tonight. Had a really good time. Think I'm going to try and see if I can attend more, and just have to plan to catch a later train than usual the next day.


One topic that was brought up were Meta's implementation of PWAs, and how it can bring WebXR apps into the store. I'm really not sure how I feel about that yet.


Mainly, I'm not a big fan of having to use a store to make a webapp standalone. I really like how PWAs on desktop and mobile let me install an app straight from the browser without requiring any dependency on a third party. It just feels wrong having to send users to a store to install a webapp standalone.


For visibility and monetary reasons, I can understand _why_ developers would want to be in the store. I get that. And Bubblewrap seems like an adequate solution for that. But please, I'd also like an option to install an app straight from the browser. That's where the beauty of the web for me is.

2024-12-22 22:28

2024 will be the year of self-hosting for me.

I got a NUC with ProxMox installed and started hosting open-source services. From running my home with HA, to FreshRSS to remain up-to-date, to Affine for journaling.

And there's the fun stuff like backups.

It's a seriously addictive hobby.

2024-12-21 22:39

Recorded some footage of my Nethack VR project.

My main focus is to keep it as close to the original, but did end up adding attack animations for clarity.

Would love feedback on how it looks and feels. Is it clear what I'm going for? Does it look right? And would you expect audio?

(I am aware that this is a gimmicky project and people likely won't play it for too long. It's a concept that I'm just having too much fun with building)

2024-12-09 09:32

So I picked up Angular again a while back to revise my old site, and have also been working on a NestJS project. I have to admit that I'm kinda missing the clear, opinionated structure they offer.

2024-12-03 09:51

Are there any good WebXR-powered Augmented Reality apps you could recommend? My general go-to(and one I often use myself) is size.link, but I'm curious if there are more out there.

2024-11-25 06:11

Right, time to get a bit out of my bubble. Just ordered a ticket for the Immersive Tech Week in Rotterdam on Wednesday. Anyone else on my timeline happen to be going?

2024-11-19 22:48

Most meta conversation I had awhile back: "What's that term again where you solve something by talking to an anim-..., ah yes, rubber duck"

2024-11-18 15:19

So for one project that I have in mind, I'd need a full body avatar for the user. I don't want anything too complex, mostly moving the arms and hands.

I really don't know where to begin with that. Anyone have any keywords or guides I could look into?

2024-11-17 00:16

And I think I just got it fixed by starting a new Angular project and just copying my src directory to it. The only other difference was moving the assets folder to public. Everything seems to be in order again.


Upgrading from Angular 5 to 18, just like that. Remarkable.

2024-11-14 22:14

Woof, trying to get the rvdleun.nl repository to run and it's a bigger challenge than I expected. Seems it's built in Angular 5. Really wondering if it's worth the hassle or if I should just rebuild the whole thing.

2024-11-14 21:44

Here's the first one I'm rounding off. It's the original Rogue, but in VR, ascii graphics and all. Personal challenge here is building it in pure vanilla Javascript.

My expectations are that I can't see people playing this for a long time, but my aim is to get some smiles at least.

2024-11-14 18:00

A reintroduction is in order: I'm Ruben, freelance Web/XR Developer.

I kinda miss having to share some of the things I've been tinkering on, so hoping to get back into that. I have a few 70%-finished projects and I aim to get as much of them finished by next year as possible.

2024-11-14 17:55

Hello world!

(Just testing out OpenVibes)

2024-11-12 10:26

Playing around a bit with creating a turn-based combat system using Redux. Main attempt here is to completely split up the UI and game logic, so that I can first prototype the game to see if it is actually fun to play before moving on to create a functional UI.


Most of the time, I always put way too much focus into creating a game that works while actually ignoring most of the gameplay. This is a fun experiment. I've done it before with some homebrew solutions, but this is the first time I attempt to do it with Redux.

2024-11-04 19:49

The main thought that keeps coming back to me about Dragon Age: Veilguard is that the game feels as if it could've been released 3 years after Inquisition.


This is a good thing, I don't mean to disparage the graphics or gameplay, those are solid.


What I mean is that the story really feels like a continuation. When the title changed from Dreadwolf, I expected that it was gonna be more of a soft reboot like Andromeda. Which, given the +/- 10 year wait, I could have understood.


But no, it continues the story that Inquisition setup. Things that have been hinted at are getting more clarification. My character is swept up in a plot that was setup in previous plots. And I must say that, so far, they have been cleverly been able to talk around events that could be in flux, based on the world state. I do think it's a bummer that the Keep isn't used, but this one way that works.


But all in all, I am psyched about the story. It's everything I had hoped it would be in that regard.


When I finished Inquisition, I was determined that the next character in my canon world state would be a dwarven fighter. Took a long time, but he's finally here. I had some misgivings, thinking it'd be awkward, but this Rook was my Rook from the very first scene I saw him.

2024-11-02 09:50

While I likely won't have much time with it due to the incoming release of Dragon Age, I'm already enjoying the early game in the new 'Grand Archive' DLC from Stellaris. It feels fresh to play with an empire that is focused on working with fauna as ships.

2024-10-30 12:27

Watched "The Remarkable Life of Ibelin" last weekend. Very touching.


I had a period where I was fascinated with the impact virtual worlds could have for people who struggle with the real world. This documentary brought me back to those times. Need to see if I still have some books about the topic at home.

2024-10-29 12:03

I seriously can't even begin to describe how excited I am about being able to develop components via Storybook, and being able to instantly see the results in my own space. It feels so incredibly next-level.

Shameless plug: I'm developing this project in a public repo which can be found here: github.com/rvdleun/GalConXR

2023-10-26 22:03

I need to apologize to my Surface Go. Turns out NPM just doesn't work really well if you're running the source files on your Windows drive instead of on WSL's.

Was doing some development with React and Storybook this morning during the commute, and it worked like a charm.

2023-10-16 06:47