This page contains a list of several small games and prototypes I’ve made in my spare time to learn more about game and software development.
A game I made at the Global Game Jam 2011. Throw comets at the earth to wipe out the dinosaurs.
For this 2011 Game Development Contest, I offered my services as a coder to develop a game, based on someone else’s idea. The result is a game in which the player has to collect taxes from a feudal kingdom by carefully planning his route to the villages, while avoiding any brigands on the way.
An old J2ME project I resurrected into HTML5 form. Take over the galaxy while battling other factions who are trying to do the same.
A prototype for a game concept that I’ve been thinking about for a long time: A CRPG, presented as a Pen-and-Paper game.
A personal pet project that I’d love to expand into a full-fledged game at one point. It’s an action brawler with a focus on beating your enemies by timing your attacks to the beat of a song.
A project I worked on to learn HTML5. It’s Pac-Man, but with you controlling the ghosts and having to stop him from eating all the pellets.